package cn.zglbk.network.rpc;
import cn.zglbk.network.param.IGameMessage;

import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;

@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface RPCEvent {

    public Class<? extends IGameMessage> value();
}
